Quick fixes: Auto color/contrast/levels.Blurs: Angle, bilateral, diffuse, lens bokeh, motion, radial, zoom.Form-based particles can be created from grid or 3D model shape.Particle simulator exists in unified 3D space, enabling easy compositing with other 3D layers.Generate sub-emitters - perfect for complex behavior such as fireworks.Global & local physics forces: direction, attractor, detractor & turbulence.Full integration with 3D cameras, lights & shadow casting.Physics-powered: adjustable bounce, friction & mass.Texture options: static image, animated sequence, 3D model.Unified 3D space, enabling easy compositing with other 3D layers.Generate wraparound 3D environments from panoramas.Multiple 3D cameras with motion blur & depth of field.Real-time reflections & environment maps. ![]() ![]()
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